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DeSmuME was designed to be a Nintendo DS emulator with easy to use features. DeSmuME can boot homebrew and official games.DeSmuME is written in C++, using the DirectX 8.0, OpenGL, zlib, zziplib libraries, so you need a working C++ compiler, such as Visual C++ 2005, Visual C++ 2008 or Intel compiler. It should also be possible to compile it on dev-cpp, but it's currently untested.
What's New in This Release:
In this version, we have focused on trying to clean up some complexities in the user experience and emulator internals. Pretty unglamorous stuff, but some games are newly compatible.Handy note:
Turn on JIT (dynamic recompiler) for HUGE speedup:» For Windows users: in main menu, choose Config -> Emulation Settings, check “Use dynamic recompiler” or add to command line “–cpu-mode=1″» For Linux users: add to command line “–cpu-mode=1″» For Mac users: In the View menu, choose View > Show Emulation Settings. Then in the Emulation Settings panel, select Dynamic Recompiler.
SCEENSHOT:
DOWNLOAD:
» Download: Click here to download